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The Game Genie a cartridge-based cheat system originally designed by Codemasters and sold by Galoob. It temporarily patches the program code of other games, allowing the player to cheat, manipulate various aspects of games and sometimes access unused assets and functions. While the Game Genie sold with a booklet of codes for use with various games available for the system, new codes continued to be developed and new games were released after these booklets were published. To address this, Galoob created a paid subscription service where subscribers would receive quarterly code updates.
Game Genie is a line of video game cheat cartridges originally designed by Codemasters, sold by Camerica and Galoob. The first device in the series was released in 1990[1] for the Nintendo Entertainment System, with subsequent devices released for the Super NES, Game Boy, Genesis, and Game Gear. All Game Genie devices temporarily modify game data, allowing the player to do things unintended by developers such as, depending on the game, cheating, manipulating various aspects of games, and accessing unused assets and functions. Five million units of the original Game Genie products were sold worldwide,[2] and most video game console emulators feature Game Genie code support. Emulators that have Game Genie support also allow a near-unlimited number of codes to be entered whereas the actual products have an upper and lower limit, between three and six codes.[3]
Because the Game Genie patches the program code of a game, the codes are sometimes referred to as patch codes.[5] These codes can have a variety of effects. Most published codes give the player some form of invulnerability, infinite ammunition, level skipping, or other modifications that allow the player to be more powerful than intended by the developers. In other cases, codes can make the game more difficult or even unlock game features that developers had scrapped and rendered unreachable in normal play.
The Game Genie was packaged with a booklet of codes that could be used across various games. However, this booklet became outdated as Galoob developed new codes and new games were released. In response to this, Galoob created a paid subscription service where subscribers would receive new code booklets quarterly.[6] In addition, Galoob also ran advertisements in certain gaming publications, such as GamePro, that featured codes for newer games.
To create new codes, it is possible to enter random codes into a Game Genie. This evolutionary approach is equivalent to using random POKE operations. Usually, entering random codes will result in no noticeable change in the game or freezing the game and possibly corrupting save data, but a useful difference may appear in the game if this process is repeated many times. Once a useful code is discovered, making slight modifications to this code has a much higher probability of producing additional useful codes. With ROM files, emulators, and compilers for these games and systems, it has become possible to reverse engineer games to find specific ROM data to modify. This information can be directly converted into Game Genie codes.
The Super NES edition is incompatible with certain games, such as Star Fox[11] and Super Mario RPG: Legend of the Seven Stars,[12] as these games use pins that went unused in most games. It also has problems with the SNS-101, as only two codes can be used at a time. There are three known versions of the SNES Game Genie (v1, v1.1, v2).[13] When comparing the PCBs of v1 and v2, v2 has much fewer components.[14] All three versions look exactly the same on the outside, but when v1.1 is booted up, it will have dashes present before any code is entered. The only way to tell v1 and v2 apart is by opening the case and checking the PCB.
The Game Boy edition similarly has a slot for cartridges while itself needing to be inserted into the console's game slot. It has two face buttons for toggling codes on/off or to return to the code input screen. This edition also houses a compartment to contain a very small code booklet in the back.
A substantially more powerful device was developed by Codemasters for the Super NES, with many improvements including the ability for users to find their own cheat codes, to selectively activate cheats during gameplay using the game controller, to switch games into a slow-motion mode, as well as automatically save and restore the high-scores from games into battery-backed memory on the Game Genie device itself. A fully working prototype of the device was completed, but was not brought to market due to changes in market conditions. One prototype is known to remain in existence, in the possession of Richard Aplin, one of its original creators.[20]
Important: Be sure that the codes you use are for the proper region and revision of the game you are playing. Since there can be different versions of a game for various locales, there are also different codes that have to be used. For example: cheat codes for a US version of a game may not work for an EU version of a game.
Cheat code websites usually all have AR/GS formatted as XXXXXXXX YYYYYYYY and don't tell you which type of AR/GS, unless its a good cheat code website such as gamehacking.org which will denote AR/GS v1/v2 codes as AR12 and AR v3 as AR34.
Game Genie is a series of video game cheat cartridges, or 'Video Game Enhancers', originally designed by Codemasters, and sold by Camerica and Galoob. The first Genie was released in 1990 for the NES (Nintendo Entertainment System). Subsequent devices were released for the SNES, Game Boy, Genesis, and Game Gear. It was similar to the GameShark. You attached the Genie to your game cartridge, which in turn was inserted into your console. From there, you could input simple alpha-numeric codes that could potentially do everything from making you invincible to giving you infinite cash. Five million units of the original Galoob Game Genie devices were sold worldwide. The inspiration for these devices were the 8-bit computer game poke loaders and their hardware incarnations such as Romantic Robot's Multiface and Commodore 64 cartridges that included similar functions. The Game Genie code screen appears before the start of each game. It lets you enter codes for over 290 games in the codebook to create the special effects you want. Game Genie works on many game titles for the NES and other systems.
Want more power More speed More lives Infinite lives More weapons Want to run faster, jump higher, punch harder Start out on any level you choose Even out the competition by giving more lives, powers or abilities to one player You can take command of your video games and be a video game master!The Game Genie sold with a booklet of codes for use with various games available for the system. However, new codes continued to be developed and new games were released after these booklets were published. To address this, Galoob created a paid subscription service where subscribers would receive quarterly code updates. Unfortunately, the Genie wasn't as profitable as Galoob hoped, and the firm went out of business with the Genie itself fading into gaming history.Nintendo Game Genie codesLooking for the cheat codes for your Nintendo Find here free downloads for your console in PDF:NES: download the codes for the Game Gene NES: Game Genie NES codesSNES: download the codes for the Game Genie SNES: Game Genies SNES codesThere is also a top loader version.Browse other Nintendo consoles & computers:64NESSNESROBGameCube
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